31 OCT · 20:13
Halloween at 20:13
A night in the archive. Locked doors. A message from an account shut down eleven months ago.
Open case See the case
Printable mystery missions · no host
Six recurring heroes. Different secrets in every mission.
Buy and print the case file, gather 2-6 friends and spread the evidence across the table. Every hero brings a different way of questioning the story.
Read the files. Open the evidence in order. Connect the clues. Write one team verdict before you reveal the answer.
01 · Choose a mission
Each case is a complete story. You can begin with any open file - the same six heroes return, but the mystery and secrets change.
31 OCT · 20:13
A night in the archive. Locked doors. A message from an account shut down eleven months ago.
Open case See the case
31 DEC · 00:17
Seventeen minutes after midnight, an old station locker opens. Inside are six cue tickets and a recording none of the crew remembers making together.
OPEN CASE Enter Case 02
LAST NIGHT · 22:44
On the last night at the resort, the crew finds seven guest wristbands linked to their rooms. No one can agree who wore the extra one.
COMING SOON
FESTIVAL · 23:58
Two minutes before midnight, the empty main stage starts a countdown. A locked flight case holds six backstage passes and a scheduled stream bearing the crew’s names.
COMING SOON
AFTER CLOSE · 03:16
After the hall closes, a disconnected arcade cabinet replays a final nobody played. Beside it lie six convention badges and a seventh with no name.
COMING SOONWhy bring a case to the table?
You do not have to invent the plan for the evening. Choose a story, print the files and give your group a mystery worth talking about.
Instead of asking what to do, you open the first file and step into the same mystery together.
There is no host. Everyone plays a character, examines the evidence and has a voice in the final accusation.
Compare clues, challenge each other’s ideas and build one version of events. No app is needed during play.
Each case is a complete 60-75 minute story, so the group gets both the investigation and its answer that evening.
02 · Choose your hero
The same crew returns in every case. Choose the person whose way of investigating suits you best - or draw the character cards at random.These bars help you choose a hero. They describe how each person usually investigates; they do not add bonuses or change the difficulty.
01 / 06
The Organiser
Maya is the person everyone looks to when things go wrong. She stays calm, builds a plan and makes sure every minute of the story has its place.
02 / 06
The Maker
Rowan takes systems apart to see how they work. They test ideas everyone else dismisses and usually notice the one strange detail that changes the whole case.
03 / 06
The Connector
Amara reads people better than documents. She remembers who knows whom, who has been left out and who may be speaking for someone else.
04 / 06
The Independent
Leo does not trust easy explanations, especially when money is involved. He asks who paid, who gained and who really owned the thing everyone is arguing about.
05 / 06
The Skeptic
Samira believes only what can be proved. She compares documents, returns to the original source and spots when someone presents an opinion as a fact.
06 / 06
The Fixer
Jamie checks the door, the wiring and the escape route before anyone finishes debating. While the others study papers, he goes to see what is really behind the wall.
03 · From case file to game night
You are buying a digital game file, not a physical box. Download the open case and begin the evening in four simple steps.
Open the case that fits the evening you want to spend together. Every case is a complete story.
After purchase, download the digital files and print the selected A4 or US Letter version.
Gather 2-6 people, choose your heroes and place the opening documents on the table.
Read the evidence, connect the clues and agree on one team verdict before opening the solution.
Scene Unlocks · online or offline
At three planned moments, the case file gives you a QR code and a passcode. Scan it to open a full-screen comic scene - never a required answer checker.
A QR link only highlights the right locked card. Nothing opens until the group enters the printed passcode.
Every package also contains one self-contained HTML file with the same scenes, images and gates. Open it in any browser, even offline.
All evidence needed to solve the case and the full written solution stay in the PDFs. Scene Unlocks add atmosphere, dialogue and a post-verdict payoff.
04 · Before your friends arrive
No costumes, props or preparation from a host. For Case 01, set aside these five things.
Print pages 1-19 single-sided in A4 or US Letter. The 25-page player file also includes six optional, spoiler-free hero stories. Hints and solution are a separate 7-page PDF.
Cut the six hero cards, response slips and private leads on five clearly marked sheets. No craft knife is needed.
Use the printouts as working documents: write on them, circle details and move the evidence around.
Everyone plays. Nobody needs to know the story or prepare a script before the meeting. For a first setup, allow about 20 minutes to print, cut five sheets and arrange three piles.
Leave pages 7-9 face up. Prepare piles A (10-11), B (12-13) and C (14-15). Keep pages 16-19 face down. The QR codes open optional comic scenes; without a connection, use the included one-file HTML.
05 · What happens at the table
Yes, you read - but not a long instruction manual. You read messages, plans, notes and records aloud, then use them to decide what happened.
The first message introduces the situation. From that moment, everyone investigates and there is no host.
All six spoiler-free hero cards stay in play. In a smaller group, one person holds more than one hero and later reads each matching private lead.
Work on the visible evidence. Open the next pile only after the group agrees on the checkpoint answer.
Write on the copies, compare times, connect people and move documents next to each other.
Three hint levels let you reveal a small push first and a clearer answer only if you still need it.
No single lead gives away the solution. Read all six together, eliminate the remaining alternatives and write one team verdict.
Read this before purchase
Halloween at 20:13 is available now as a digital download. Buy the English edition on Etsy or choose the bilingual PL + EN package on Allegro.